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drawing-robot-ros2/worlds/throw_object.sdf

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<?xml version="1.0"?>
<sdf version="1.9">
<world name="ign_moveit2_follow_target_world">
<!-- Physics -->
<plugin filename="ignition-gazebo-physics-system" name="ignition::gazebo::systems::Physics">
<engine>
<filename>ignition-physics-dartsim-plugin</filename>
</engine>
<dart>
<collision_detector>bullet</collision_detector>
</dart>
</plugin>
<physics name="physics_config" type="dart">
<max_step_size>0.002</max_step_size>
<real_time_factor>1.0</real_time_factor>
</physics>
<!-- Scene -->
<plugin filename="ignition-gazebo-scene-broadcaster-system" name="ignition::gazebo::systems::SceneBroadcaster">
</plugin>
<scene>
<ambient>0.8 0.8 0.8</ambient>
<grid>false</grid>
</scene>
<!-- User Commands (transform control) -->
<plugin filename="ignition-gazebo-user-commands-system" name="ignition::gazebo::systems::UserCommands">
</plugin>
<!-- -->
<!-- Illumination -->
<!-- -->
<light type="directional" name="sun">
<cast_shadows>true</cast_shadows>
<pose>0 0 10 0 0 0</pose>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
<attenuation>
<range>1000</range>
<constant>0.9</constant>
<linear>0.01</linear>
<quadratic>0.001</quadratic>
</attenuation>
<direction>-0.3 0.3 -0.9</direction>
</light>
<!-- -->
<!-- Models -->
<!-- -->
<!-- Ground -->
<model name="ground_plane">
<pose>0.5 0 0 0 0 0</pose>
<static>true</static>
<link name="ground_plane_link">
<collision name="ground_plane_collision">
<pose>0 0 -0.05 0 0 0</pose>
<geometry>
<box>
<size>5 2 0.1</size>
</box>
</geometry>
</collision>
<visual name="ground_plane_visual">
<geometry>
<plane>
<normal>0 0 1</normal>
<size>5 2</size>
</plane>
</geometry>
<material>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.8 0.8 0.8 1</specular>
</material>
</visual>
</link>
</model>
<model name="underground_plane">
<pose>0.5 0 -10.0 0 0 0</pose>
<static>true</static>
<link name="underground_plane_link">
<collision name="underground_plane_collision">
<geometry>
<plane>
<normal>0 0 1</normal>
</plane>
</geometry>
</collision>
</link>
</model>
<!-- Blockade -->
<model name="blockade">
<pose>2.95 0 0.5 0 0 0</pose>
<static>true</static>
<link name="blockade_link">
<collision name="blockade_collision">
<geometry>
<box>
<size>0.1 2.0 1.0</size>
</box>
</geometry>
</collision>
<visual name="blockade_visual">
<geometry>
<box>
<size>0.1 2.0 1.0</size>
</box>
</geometry>
<material>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.8 0.8 0.8 1</specular>
</material>
</visual>
</link>
</model>
<!-- Object to throw -->
<model name="throwing_object">
<pose>0.5 0 0.025 1.5707963 0 0</pose>
<link name="throwing_object_link">
<inertial>
<inertia>
<ixx>0.00025</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00025</iyy>
<iyz>0.0</iyz>
<izz>0.00025</izz>
</inertia>
<mass>0.6</mass>
</inertial>
<collision name="throwing_object_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<surface>
<friction>
<ode>
<mu>2.0</mu>
<mu2>2.0</mu2>
</ode>
</friction>
</surface>
</collision>
<visual name="throwing_object_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.1 0.1 0.1 1</diffuse>
<specular>0.4 0.4 0.4 1</specular>
</material>
</visual>
</link>
</model>
<!-- Target pyramid -->
<!-- Re-enable boxes if you want a larger pyramid -->
<!-- <model name="pyramid_box0">
<pose>1.5 -0.15 0.025 0 0 0</pose>
<link name="pyramid_box0_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box0_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box0_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<model name="pyramid_box1">
<pose>1.5 -0.075 0.025 0 0 0</pose>
<link name="pyramid_box1_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box1_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box1_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model>
<model name="pyramid_box2">
<pose>1.5 0 0.025 0 0 0</pose>
<link name="pyramid_box2_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box2_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box2_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model>
<model name="pyramid_box3">
<pose>1.5 0.075 0.025 0 0 0</pose>
<link name="pyramid_box3_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box3_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box3_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model>
<!-- <model name="pyramid_box4">
<pose>1.5 0.15 0.025 0 0 0</pose>
<link name="pyramid_box4_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box4_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box4_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<!-- <model name="pyramid_box5">
<pose>1.5 -0.1125 0.075 0 0 0</pose>
<link name="pyramid_box5_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box5_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box5_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<model name="pyramid_box6">
<pose>1.5 -0.0375 0.075 0 0 0</pose>
<link name="pyramid_box6_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box6_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box6_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model>
<model name="pyramid_box7">
<pose>1.5 0.0375 0.075 0 0 0</pose>
<link name="pyramid_box7_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box7_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box7_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model>
<!-- <model name="pyramid_box8">
<pose>1.5 0.1125 0.075 0 0 0</pose>
<link name="pyramid_box8_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box8_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box8_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<!-- <model name="pyramid_box9">
<pose>1.5 -0.075 0.125 0 0 0</pose>
<link name="pyramid_box9_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box9_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box9_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<model name="pyramid_box10">
<pose>1.5 0 0.125 0 0 0</pose>
<link name="pyramid_box10_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box10_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box10_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model>
<!-- <model name="pyramid_box11">
<pose>1.5 0.075 0.125 0 0 0</pose>
<link name="pyramid_box11_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box11_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box11_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<!-- <model name="pyramid_box12">
<pose>1.5 -0.0375 0.175 0 0 0</pose>
<link name="pyramid_box12_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box12_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box12_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<!-- <model name="pyramid_box13">
<pose>1.5 0.0375 0.175 0 0 0</pose>
<link name="pyramid_box13_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box13_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box13_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
<!-- <model name="pyramid_box14">
<pose>1.5 0 0.225 0 0 0</pose>
<link name="pyramid_box14_link">
<inertial>
<inertia>
<ixx>0.00005</ixx>
<ixy>0.0</ixy>
<ixz>0.0</ixz>
<iyy>0.00005</iyy>
<iyz>0.0</iyz>
<izz>0.00005</izz>
</inertia>
<mass>0.12</mass>
</inertial>
<collision name="pyramid_box14_collision">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
</collision>
<visual name="pyramid_box14_visual">
<geometry>
<box>
<size>0.05 0.05 0.05</size>
</box>
</geometry>
<material>
<diffuse>0.6 0.6 0.6 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
</material>
</visual>
</link>
</model> -->
</world>
</sdf>